The War of Summer's Ending
William the Brewer
Prematurely-aged twentysomething addicted to his own brew.
Description:
Quote:
Background: William spend most of his twenties in Arcadia, under the “tutelage” of a mad alchemist known only as Das Braumeister. William was tested daily on his ability to follow instructions and create chemical reactions, from the bizarre (distilling the essence of ignominy) to the bizarrely mundane (bringing saltwater to a rolling boil).
Description: When people first meet him, people assume that William is in his late thirties or early forties, but they’re almost a decade off. Time in his Keeper’s realm passed strangely, and though he only remembers spending a three years in Das Braumeister‘s labs, he has aged far more than he claims to recall. One of William’s legs is a few inches shorter than the other, forcing him to move no faster than a painful hobble.
Storytelling Hints: William spend most of his twenties in Arcadia, so he missed out on a lot of important stuff: not just college, but having normal friendships with his peers.
Bio:
Seeming: Wizened
Kith: Brewer
Court: Autumn
Entitlements: None
Mental Attributes: Intelligence 2, Wits 4, Resolve 2
Physical Attributes: Strength 1, Dexterity 2, Stamina 3
Social Attributes: Presence 1, Manipulation 3, Composure 3
Mental Skills: Academics 2, Crafts (Distilling) 4, Investigation 1, Occult 1, Science (Chemistry) 3
Physical Skills: Drive 1, Firearms 2, Larceny 2
Social Skills: Empathy 1, Expression 2, Persuasion (Sales) 3, Streetwise 1
Merits: Common Sense
Willpower: 5
Clarity: 7
Virtue: Hope
Vice: Gluttony
Initiative: +5
Defense: +2
Speed: 4
Health: 8
Wyrd: 2
Flaws: Addiction (Glamour-enhanced alcohol), Lame
Contracts: Artifice 2, Fleeting Autumn 1, Dream 1
Pledges: Dream Pledge (José Iglesia)
Glamour/per turn: 12/3
Weapons/Attacks:
Type Damage Range Dice Pool Special
Light revolver 2L 20/40/80 4 n/a